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Mod..

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Removed all geisha to have second training, for balancing purposes.

 

For Serpent and Dragon Clan:

Dragon Clan changes:

All units, melee, are changed to spear man. 

Alchemist -> Archer w/ fire arrow.

Sumo -> Sumo, attack changed to indirect fire.

Spear man -> Dojo -> Kenji Young(punch kenji) -> Royal Academy -> Peasant Kenji -> Royal Academy -> Kenji 3 

Kabuki, lr changed to chakram projectile.

Changed Dragon Warrior to spear man, still same bgs.

 

Serpent Clan changes:

Like wise, changed to swordsman.

Cannoneer  -> Muskeeter, w/ full upgrade + Sniper Scope, beats Indirect fire of dragon.

Raider -> Ninja, uses fire as lr attack, bg are caltrops and smoke bombs. lol

Bandit -> Swordsman, can learn glass sword, when full upgrade, have atleast 1/8 life left, can learn

Musketeer -> Alchemist hut -> Kenji -> kenji 3

Changed enforcer to Swordsman, can learn mugging and horned nail boots.

Ronin to swordsman, same bgs.

Removed the fat wip guy w/ soban. For story purposes but disregarded.

Swordsman -> Tavern -> Garrin

Ronin -> tavern -> Otomo

Replaced Necromancer w/ Tarrant, not yet working properly but you can summon him.

 

*2 clans are balanced, you'll think the units of the dragon clan is overpowered againts units, but serpent can defeat them if you have the correct bgs to counter them, same w/ serpent clan, it can be defeated by using the correct bgs..

 

Ex:

Glass sword bandits can wipe your entire army, but can be countered w/ dragon warrior w/ chi shield.

Same w/ Raider, a mass raider can wipe your whole base but can be prevented by microing your units wisely.

 

To come, 

Still learning how to work w/ bgs and voices..

Will include Tarrant w/ dragon attack lol

Lotus clan will be replaced by mostly ninjas w/ different jutsus,

Wolf clan will be replaced by wolfs.

 

Tips:

Mass produce sumo for funs. XD

 

 

Included a map I made.. 

Files:

Battle Realms.dat

Winter BattleGrounds.bre <- it's fun to play w/ this map

 

LINK:

Attached Files


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