Quantcast
Channel: BattleRealms.cc Forums
Viewing all articles
Browse latest Browse all 551

Mod Request

$
0
0

Hey i just get my computer reset on everything and i cant download the old files sad.png

so can you help me with a mod again?

 

So i think it will be like this

 

Dragon clan

-Kenji peasant in keep ->Kenji 3(samurai) if go into the guardian building->Kenji dragon(the last) if go to dragon monument (if you can, just add kenji, if not, replace otomo)

-and replace kazan with gaihla and have 2x stamina

-and kenji dragon have like 2x stamina

 

 

Serpent

-Kenji 2 in keep ->kenji 3 serpent(no clothes) if go to necro building (can u make kenji able to make zombie from the dead?) (if you can, just add kenji, if not, replace budo)

-and the zombies dont decrease their health after time, but cant regenerate their hp

-and the kenji 3 serpent have 2x stamina too (not include kenji 2, kenji 3 and kenji peasant, isit posible?)

 

 

Wolf

-Grayback if go to the shell armory become like the last mission and get like 50% health and stamina (not the damage, etc)  if you cant do this then the grayback in keep is the slave one 

-werewolf cant regenerate and keep decreasing hp, like zombie

 

Lotus

-replace Issyl with nightvol (without BG) -750 rice and 300 water 3 yin/yang-

-nightvol if go to the master warlock building gets a bg of creating a hordling (max 20) nightvol can regenerate like normal

-hordlings cant regenerate

-zymeth will become zymeth with the orb if go to master warlock building

 

i use this "hero training" thing so the hero can be so good, but yet if he die he cant be re summoned from the keep 

just use 100 rice and water for these

 

General

and for all the clan (except wolf)

if a lvl 1 melee unit (like spearman for dragon clan) go to wotw new building(like guardian) it become ninja

if a peasant go the last building like dragon monument, necro, and master warloc it become a monk

for wolf, peasant to shell armory = monk

for these 100 rice and water too ( the disadvantage from making this is these ninja and monk added to the populations, am i right? if i make it from keep it doesnt change the population)

and make max watch tower = 5

 

the clan color in skirmirsh which is the light blue change to black

 

for kenjis just 2 yin/yang and 300 rice and 250 water

and kenji have AOE attack on his melee attacks

 

population -> small=30 medium=50 large=100 (the higher the population, the faster peasant spawn too right?)

 

horse have 2x hp

 

sorry i edit this post few times ph34r.png ph34r.png ph34r.png

 

well, its different from the last onelaugh.png  just thought will be more balanced and fun this way

thx before anyway hope some1 can help me with these biggrin.png biggrin.png biggrin.png

 

(if some of this is imposible pls tell me biggrin.png )


Viewing all articles
Browse latest Browse all 551